When you think of Google, you probably don’t think of a gaming company. You probably think of the search company or the creator of Android. But a gaming company? That’s (mostly) new territory.
Enter Google Stadia, the tech giant’s ambitious cloud gaming project that’s set to go toe-to-toe with Microsoft’s Project xCloud and Nvidia’s GeForce Now. Stadia is a new way for people to play games using Google’s powerful server centers — you don’t need a PC or a console to play, just a stable internet connection and a controller.
Does it live up to the hype? Find out in our Google Stadia review.
This review was updated in June 2020 with the latest information available.
Google Stadia works by relaying inputs from a controller over the internet, then streaming the result back to the device of your choosing via cloud computing power. You can stream to a Chrome browser (I used my Pixelbook for this), a TV using a Chromecast Ultra, or a select number of Android phones.
At launch, Stadia supported just the Pixel 2 series, Pixel 3 series, Pixel 3a series and Pixel 4 series devices, but Google has since expanded the list of compatible phones to include newer Samsung devices, OnePlus devices, and a few others. The company has also announced that you can use any Android phone on Android 6.0 or later to play the service, though this is a beta feature for now. It may not work as intended unless you use one of the officially compatible phones.
Stadia can stream up to 4K resolution at 60fps, depending on the quality of your internet connection and membership tier. Google recommends at least 10Mbps for a stable 720p stream, but the service will dynamically change resolution based on the speed and stability of your internet connection.
Google sells a dedicated Stadia controller that uses Wi-Fi to relay your inputs to Google servers. The controller technically has Bluetooth, but currently, it is only used to connect to your wifi network. Although at first it only worked wirelessly with a Chromecast Ultra, the controller can now be used wirelessly with PC as well. However, if you want to play on a phone or tablet, you’ll need to connect a cable. The Stadia controller only comes with a USB-A to USB-C cable, so you’ll have to find a USB-C to USB-C cable if you want to play on your phone.
Read more: What is cloud gaming?
If you would rather use your own controller or a mouse and keyboard, you can use them on a laptop or desktop. Currently, the Stadia controller won’t work as a standalone Bluetooth controller for your other gaming needs, but Google has not ruled out the possibility of adding that feature through a firmware update.
Is the Google Stadia controller good?
The Stadia controller is fairly basic but feels good in the hand. There are two joysticks, a D-pad, and an ABXY button array. You’ll also find L1 and R1 bumpers and L2 and R2 triggers. In the center, there is a Stadia button used for turning on the device, a Google Assistant button, a screenshot button, start, and select buttons.
The Google Assistant button will be used to help users traverse areas of a game they can’t figure out by pulling up a YouTube video at a timecode relevant to their point in the game. Unfortunately, I wasn’t able to test this feature because the Google Assistant is not yet active on Stadia. We’ll have to test this feature more after it becomes available.
On the bottom, you’ll find a dual headphone-microphone jack. This means you can plug in a gaming headset directly into the controller for voice chat. There’s voice chat built into the Stadia platform, so you can chat with your friends directly through the interface.
Overall, the controller feels well designed. I prefer concave joysticks like the ones seen on the Stadia controller, and the buttons don’t feel overly cheap. The buttons and D-pad don’t actuate as nicely as the Xbox One controller, but they’re better than most third-party options you’d buy. The triggers feel snappy, and the controller is a good weight, meaning light but with a reassuring heft. At $69 this is a bit expensive, but it’s a similar case for most first-party, official controllers.
Battery life seemed great while I used the Stadia controller. I only had to charge the gamepad once over multiple multi-hour gaming sessions, but I found myself plugging it in out of habit after it died the first time, since it has a USB-C port for charging. I’ve got plenty of USB-C cables plugged in around my house, so this charging method is very nice to see.
Something nice about Google Stadia is the cohesiveness of the interface. It’s effectively the same across all platforms, whether you’re accessing it on your TV, an app on your phone, or the Google Chrome web browser.
On boot, you’ll see a list of the games you own, and you can easily access a store page to see what’s available for purchase. You can also connect a controller, start a party, and view your screenshots, straight from the interface. It’s a simplistic approach to the standard gaming UI, which is often bloated with extra settings and menus.
Because all the games are based on Google’s servers, they’ll never need to be updated like they are on game consoles and computers. As soon as you boot up Stadia, you can play right away.
The Stadia store is simple to use. Click on a game and Google will give you the option to purchase it, and you’ll even have the option to use Google Play credits to purchase games. Have some extra Opinion Rewards dollars sitting around? That can be turned into money off a Stadia title.
The Friends tab allows you to see a list of your friends you might want to game with, but it will also show a list of players you recently crossed paths with. If you liked playing with someone during a run of Destiny 2, it’s easy to add them to your Stadia friends list after the game is over.
One of Stadia’s marquee features during its announcement back at GDC 2019 was Stream Connect. This effectively allows outside players to directly interact with the main player’s stream in different ways, guiding them through games or viewing multiple aspects of the stream all at once. Currently only Ghost Recon Breakpoint and The Division 2 support this in a limited way, with a picture-in-picture view of your teammates’ real-time view. It will be interesting to see how developers take advantage of this in the future, but for now it isn’t much of a selling point.
What is Stadia Pro?
There has been a lot of confusion about Stadia Pro versus a standard Stadia experience, but the basics are this:
Stadia as a platform is free to use, but it doesn’t come with any free games. The free tier (formerly called Stadia Base, now just Stadia) lets you stream games at up to 1080p 60fps with standard stereo audio. There are limited game discounts available for everyone, but you’ll still have to buy games. Still, the service itself is free to use on any compatible device, from your Chromecast Ultra to your phone to your PC.
Stadia Pro is not the Netflix of games
Stadia Pro costs $9.99 per month and gives you access to 4K 60fps streaming with 5.1 surround sound audio on Chromecast Ultra and PC, and 1080p at 60fps on mobile devices. This paid tier will also give you free games on an intermittent basis which stay in your library as long as your Pro account is active. Destiny 2 and all of its expansions will always be a part of Stadia Pro, but other titles like Metro Exodus and GRID have been included over time as well.
Stadia Pro also gives you discounts on several titles that go well beyond what’s offered on standard Stadia, and rotate about once a month. These deals often reach 50% or even 70% off retail prices.
The biggest takeaway is that Stadia Pro is not the “Netflix of games” so many have hoped for. You’re still going to have to pay upfront to play most of the games on Stadia and the discounts don’t quite match similar sales on the PlayStation Store or Microsoft Store for PS4 and Xbox One, respectively.
What are the benefits of Google Stadia?
There are multiple benefits to having your game streamed from the cloud. The obvious bonus is not needing to own high-end hardware. Because Google is running the games on its high-end servers, many games can be played at 4k 60fps, depending on the strength of your internet connection and if you have the required Stadia Pro subscription. The free tier streams games at up to 60fps at 1080p.
For games like Red Dead Redemption 2 or Cyberpunk 2077 which need super-powerful hardware to play, this is a huge benefit. And if you’re okay with 1080p at 60fps, you only need to buy the game through Stadia once with no monthly fee to play right away.
Another huge benefit of Stadia is the ability to pick up and play on multiple devices. If you’re playing on your Chromecast Ultra and head to a friend’s house, you can pick up exactly where you left off on your phone or laptop. The game is being run on Google’s servers, so the end-location of the stream doesn’t matter. Of course, online games like Destiny 2 will kick you after a few minutes of inactivity, but other titles will save your game state for up to 15 minutes.
Another big benefit to cloud gaming on a platform like Stadia is the lack of required updates. Because Stadia handles all its updates on the server, you can boot the game immediately from the Stadia interface.
Loading times are somewhat better than they are on a home console, but not nearly to the degree promised by upcoming devices like the Xbox Series X or Playstation 5. It still took a bit of time to actually get into a game, especially in something like Red Dead Redemption or Destiny. This makes sense since Google’s servers still have to load the game’s assets, but we were hoping Google may be using ultra-fast storage. Maybe the games aren’t optimized for this yet, but the difference wasn’t as drastic as I had hoped.
Does Google Stadia have latency issues?
One of the biggest questions about Google Stadia is how much latency games have. The controller directly connects to Google’s servers through Wi-Fi, which then relay the resulting image back to your screen. Because Stadia Pro can stream 4K gameplay up to 60fps, a lot of people have been worried about how much lag games will have.
Google recommends connections of at least 10Mbps to stream games smoothly at 720p, and I can confirm that was true during my time playing Stadia. When playing with an internet connection of 3Mbps down and 4Mbps up, the game played pretty choppily. There were times where the game felt smooth for a couple of minutes, but I would get instances of stuttering pretty frequently on a connection of that speed. At higher speeds of around 30Mbps streaming in 4K things improved but lag was still noticeable in random jolts.
I mostly played Destiny 2 and Mortal Kombat to test latency, as shooters and fighting games require very fast reaction times. For general play, the game felt good on a solid internet connection, but there was definitely a very slight amount of input delay if you’re looking for it. I’m not sure professional players would want to use Stadia as their platform of choice. At least not yet, since input delay and latency will clearly vary over time and connection stability.
Google says it may be able to reduce input delay significantly in the future through a technique called “Negative Latency.” While there have been a lot of memes around this phrase, Google is trying to undercut latency by predicting latency between the server and player. Through machine learning and a lot of data, Google thinks it can reduce latency to less than it currently exists between a console and a Bluetooth controller. While that seems exciting, we’ll have to wait until they start implementing the technique to see if it actually works.
The biggest issue I noticed on Stadia was audio delay. On Destiny 2 in particular, there was a noticeable delay between the gun firing and the sound signal coming out of my TV. For me, it wasn’t enough to pull me out of the experience, but more hardcore players may be more bothered by this. It was less noticeable on stronger connections, but if you’ve got slow internet, be prepared for some audio lag.
How much data does Stadia use?
When playing Stadia on my Windows PC through the Chrome browser at 720p, Stadia used between 12 and 20Mbps. In contrast, a Netflix stream used about the same amount, but Netflix can buffer content to stop streaming constantly. Because Stadia is always pulling data and can’t buffer, it will use a lot more data.
Stadia doesn’t officially support streaming on mobile connections, but you could technically use it connected to a mobile hotspot. That said, I’d strongly advise against it if you have a limited data plan. Playing Stadia at 720p used about 7GB per hour. My Google Fi plan costs $10/GB up to 6GB, so I would eat up my entire month’s plan in less than an hour.
In California, Comcast has a data cap of 1,000GB per month. If you played three hours per day for 30 days, you would use almost two-thirds of your data cap playing Stadia at 720p.
When I arrived back in New York, I was able to test Stadia on a fiber internet connection. This connection has a download speed of about 800Mbps at any given time. When playing Stadia at 4k 60fps, it used almost 25GB per hour.
This is a crazy amount of data. If you have a data cap or your bandwidth is less than 100Mbps, using Stadia could be hard on your home internet.
What games are available on Google Stadia?
There were a total of 22 titles available for Stadia at launch, with a number of other games coming out in the following months and many more in 2020. If you want the full list, make sure you check out our dedicated article here.
Overall, the launch titles for Stadia was pretty decent, and a lot of major titles have arrived since then. Rockstar’s western opus Red Dead Redemption 2 is a huge get for Google, especially since the game is so hard to run at anything close to high settings on PC. Having GYLT from the studio behind indie-favorite Rime as an exclusive is an encouraging early sign Google is invested in Stadia-only games too. Even Borderlands 3 arrived in late December.
Don’t miss: The best games on Google Stadia
As Android Authority editor Oliver Craig points out, the launch lineup for Stadia is comparable to that of other consoles launched in the last generation. In fact, after the bump from 12 to 22 games, Stadia had more launch titles than the Xbox One and Nintendo Switch had at launch, and the overall quality and variety is far more impressive.
Since our review was initially published, Google has announced the Makers program, which aims to lure indie developers to the platform. Stadia gained support from Splash Damage, of Gears Tactics fame, who will develop an exclusive for the platform.
Google is also running regular sales on some of the titles available on Stadia. On April 7 for instance, Google announced that Red Dead Redemption 2 editions would be available for 20% to 40% off.
Google Stadia review: The verdict
If you’ve got a strong internet connection and a big data cap, there’s no doubt Google Stadia has a ton of benefits. You can play it on almost any screen, and the ability to switch devices on the fly is fantastic, especially since you don’t need to own any high-end hardware. Does your doctor’s office have a strong internet connection? You could play Red Dead Redemption 2 on your Pixel 2 in the waiting room.
Something that may turn a lot of people off is the cost of games. Many PC and console gamers are used to huge sales that make AAA titles extremely cheap after an amount of time. Although Stadia does offer some sales, games will always be cheaper on other platforms, and used games will never be a thing on cloud platforms.
Google is promising a big game with Stadia.
Stadia is now available in a free and Pro tier, something that wasn’t the case at launch. Because of this, it may be worth checking out the service. You’ll still need the Stadia controller if you want to play on your Chromecast, but you can play on your computer all you like with simple keyboard controls.
Many of Stadia’s marquee features aren’t available months after launch, which is a bit disappointing. Google promised a big game with Stadia’s extensive list of features, but it’s disheartening that so many of them still aren’t available.
If you’re looking to try out the first game streaming service that can deliver on the promise of cloud gaming, there’s no doubt Stadia can offer some serious value. But there are so many caveats to the service right now, you’ll need to test the service for yourself to see if your connection can handle it.
The price of the controller has also dropped, and can now be had for $99 instead of $129. Unfortunately, you’ll no longer three free months of Stadia Pro. Considering that was a $30 value, the service is now a bit more expensive if you wanted to start with a paid tier.
It’s also worth noting that the main Stadia competitor at the moment, GeForce Now, also has a free tier that you can try out right now. It has other limitations (namely a one-hour session limit), but you can play games you’ve already purchased on Steam or other PC marketplaces.
Google Stadia in the news
- Google Stadia: Everything you need to know
- Google Stadia games: Here’s the full list
- Google Stadia vs GeForce Now: Which game streaming service is right for you?
- If this is how Google treats early adopters, Stadia is in trouble
- Google starts adding missing Stadia features, announces Save Point blog updates
- The big problem with Google Stadia is the issue you can’t see
- Google Stadia users are reporting overheated Chromecast Ultras
- Who is Google Stadia even for? (Hint: It’s me)
- Amazon to release its own Google Stadia competitor, original game titles
That’s it for our Google Stadia review. Is it the future of gaming or is Google’s head stuck in the clouds? Let us know in the comments below!