OpenGL has always been the standard graphics API used in Android, but now that the Khronos Group announed Vulkan, that may change. Vulkan is not set to replace OpenGL, at least not right away, but it does offer some great benefits to developers and the end user. Here’s what it is and how to develop with it.
Google releases Android Studio 2.2 Preview with a new layout designer
This is part two of a two-part series showing you how to create a simple app using Android Studio. In this part we cover some advanced features and concepts including animations, variables, arrays, sounds and more.