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Samsung delays Galaxy Fold release, new launch date to be announced in the coming weeks
C. Scott Brown
April 22, 2019
From OnePlus 6T to OnePlus One: A week with a 5-year-old phone
C. Scott Brown
13 hours ago
Samsung Galaxy Fold issues: What’s happening, what can Samsung do about it?
Scott Adam Gordon
10 hours ago
This is why 100MP smartphones seem like a terrible idea
April 21, 2019
Fortnite’s battle with Android fragmentation (Updated with video!)
Epic has published some illuminating details of its battle against Fortnite Android fragmentation.
September 14, 2018
3DMark adds new mobile benchmark for OpenGL ES 3
3DMark has released a new benchmark for the mobile OpenGL ES 3.0 and 3.1 APIs, named Sling Shot.
July 28, 2015
Tegra K1: an in-depth look
Nvidia has unveiled the latest member of its Tegra mobile processor lineup. Here's an in-depth look at the Nvidia Tegra K1 and what it means for mobile devices.
January 9, 2014
Qualcomm’s Snapdragon 600 and 800 are the first mobile chips to receive OpenGL ES 3 certification
Qualcomm's Snapdragon 600 and 800 processors are the first chips to receive official certification for OpenGL ES 3.0. But what does this mean for Android gamers?
February 18, 2013
Vivante claims first shipping mobile GPU with OpenGL ES 3.0, OpenCL 1.1 support
Vivante claims to be the first GPU manufacturer in the market with a shipping OpenGL ES 3.0 and OpenCL 1.1 mobile GPU, beating Samsung's Mali T604 to the punch.
August 15, 2012
Samsung reveals Exynos 5 Dual (5250): what you need to know about the world’s first Cortex A15 SoC
Samsung has just released the whitepaper for their long-awaited Exynos 5250 SoC, now called the Exynos 5 Dual, and there’s a lot of interesting information to be ...
August 9, 2012
Yeah, but can it run Crysis? Tablets may soon surpass consoles, says games developer Crytek
When the Crysis FPS game came out on the PC in 2007, it pushed the boundaries of what gaming graphics should look like. The “Can it run Crysis?” catchphrase ...
August 8, 2012
Khronos announces the OpenGL ES 3.0 specification
The OpenGL ES 2.0 specification has been finalized since 2007, but we didn’t get to use it in smartphones until 2009, when the iPhone and ...
August 7, 2012
GLBenchmark 2.5 arrives on Android with much more aggressive graphics tests
The GLBenchmark is now the standard benchmarking tool to compare mobile GPUs. We’re going to see a GLBenchmark 3.0 this fall with all the necessary tests for the new ...
August 1, 2012
OpenGL ES 3.0 “Haiti” to be released this summer
OpenGL ES 2.0 is a lighter version of the desktop OpenGL 2.0 (which is quite old), and stripped of the features that would consume too much power. It then attempts to ...
June 28, 2012
End of the line!
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