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Mortal Kombat X fights its way onto Google Play

Ever since its debut in 1992, the Mortal Kombat series has been known for its cutting-edge graphics and intensely bloody fights. And now, the latest instalment in the series has been released on Android.
By
April 22, 2015

Ever since its debut in 1992, the Mortal Kombat series has been known for its cutting-edge graphics and intensely bloody fights. And now, the latest installment in the series has been released on Android.

This is not the first time that Warner Bros. has ventured into the realm of mobile gaming, with some other high-profile games including Injustice: Gods Among Us and wildly popular Heads Up!. Therefore, we expected Mortal Kombat X to be exceptional, and for the most part, there are a lot of great features.

First off, the graphics look fantastic, and are nearly console quality. All the blood and gore one would expect from a Mortal Kombat title are present, including extremely visual and graphic X-Rays and Fatalities. The game carries a ‘High Maturity’ rating, so you can be well-assured that the developers did not leave out anything. Due to this attention to detail, the game will not perform well on anything with less than 1 GB of RAM, which most devices now have.

Mortal Kombat X is free on the Google Play Store which is a huge plus, but it comes with the burden of IAPs ranging anywhere from $1.99 to $99.99. Regardless, the game has a very high rating so far and comes with the ability to earn achievements on the console version and have them unlock rewards on the mobile version. Currently the game has a prominent online experience with the ability to challenge other players and compete in groups of up to 3 players.

In all, this is a fantastic game with room to grow and improve. The positive response is promising. The only downside, is that it is currently in soft-release and not available in the US. There’s not a complete list of what countries have access at this point, but you can always click the link below and check to see if it’s available for your region. Hopefully it’s not too much longer before a wider release.

Post written by Stuart Lombard.