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Meet the Devs - Ruhax
Name: Jude Tony
Developer Name: Ruhax
Website: Official Website
Google+ Profile/Page: Official G+
How many people on your team? 1
About your company?
I’m an indie developer from India. My app Clean Droid got 1st place in App-E-Feat contest conducted by IEEE. My new game Equations: The Puzzle is released on October 23rd 2014. I think its a great puzzle with huge potential. But I don’t have fund to promote it. I’m welcoming all kind of supports for promoting Equations: The Puzzle.
What level of experience do you have with coding and development?
I have 3 years of coding experience.
What languages do you know? How and where did you learn them?
C++, C, Java. I know Android platform and Cocos2dX. I learned all by myself from books.
What level of experience do you have with design?
I worked for Philips, for 2.5 years and I learned software design from there.
What apps have you made?
Clean Droid: Deep Cleaner – got acquired by SimilarWeb
Equations: The Puzzle
How do you monetize your apps?
In Clean Droid I used Admob. In Equations I haven’t added any monetization method.
Do you consider yourself successful?
Yes, My apps are generating enough income to live.
How difficult is it to make money as a developer?
Its difficult to be an indie developer. I’m all I got, So its challenging and a huge risk. But I’m happy and I love my job as it thrills me.
What can Android do to improve?
I’m closely observing changes in Android I’m really convinced that Android is improving and have improved quite well in performance, UI UX, security, etc. I still see some improvements in UI compared with iOS.
Why did you choose Android? Do you develop for other platforms? What are the differences between them?
As Android is open source and had lot of study materials online, It was my first option. Also the procedure in app publishing in Google Play is quite simple compared to other platforms. I’m planning to develop on iOS too.
What are your thoughts on iOS and Windows 8?
I see huge potential for Equations: The Puzzle in iOS and Windows platform. Seeing this I have implemented the complete game in Cocos2DX. So that the game’s core logic is in C++ and need to be written just once. In iOS and Windows i just need to write platform specific presentation classes and the game can be easily launched. My future apps and games will be also following same coding strategy.
What do you think of the Android design guidelines?
Very straight forward. Its easy to follow and helps quite a bit to improve apps quality several times.
What are your favorite apps?
- Air Droid
- Clean Droid
- Some of the Google’s app like Google Music, Keep, etc.
What has been your experience been like working with Google?
Google’s policies are cut straight and right. The procedures in publishing the app and updating it are quite simple and it lures more new developers into Android platform. Google always keep the promises.
What does the future of development look like?
Its huge, I think the better days of development are yet to come!
What tips do you have for aspiring developers?
A developer should always think like a user. User is our king, treat them like one.
Developer interview wrap up
We want to thank Jude Tony for chatting with us in this week’s developer interview! If you’re a developer and this looks like something you’d like to do, check out our Meet the Devs form! We look forward to hearing from you.