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My reactions to Sony Project Morpheus at E3 2015

I just can't get enough of E3 2015! But you know what else has me going nuts? VR technology. This is why I was so eager to test Sony's Project Morpheus. Here are my first impressions!
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Published onJune 18, 2015

I just can’t get enough of E3 2015! But you know what else has me going nuts? VR technology. Especially since I hadn’t experienced anything past glorified Google Cardboard headsets like the Samsung Gear VR and LG VR for G3 until today. Everyone was telling me how amazing these other virtual reality headsets really are, so I was excited to give Sony Project Morpheus a test drive.

Now I know this isn’t a product you’d expect on an Android site, but VR is already blurring the line between mobile and console, so who knows where Project Morpheus will be heading one day. Plus, it’s just a very cool gadget that I am sure many of you will love to know about.

I got to play a game called Rigs, which puts you inside a giant robot (similar to Titan Fall). You get to walk around and shoot missiles, jump super high and run extremely fast. The whole point of the game is to collect a bunch of orbs and take them inside a goal. Other players will, of course, shoot you and try to stop you from accomplishing this, which is where the fun begins. It’s a super exciting game, and it only makes it all that better to enjoy it through a VR experience as advanced as Project Morpheus.

This was literally the best VR experience I have ever had (aside from the Virtual Boy… not!). It’s super immersive and takes you right into the battlefield. The experience was smooth and seamless, but I do have one complaint. This game, specifically, is a bit hard to get used to in terms of the controls. This is mostly because you aim by moving your head and it can be a bit too sensitive. It was a great time, nonetheless, and you get used to it in a few minutes.

project-morpheus-screenshot

We know this wasn’t exactly an Android-related post, but VR is an important part of the future of both gaming and mobile. It’s were things are headed, and we want to make sure you get a good look at what is to come for the VR market. Anyways, these are just my first impressions and I hope you can get the gist of it. Sadly, we weren’t allowed to film during the demo, but you can be sure we will be there digging our faces right into that headset when we can bring it all to you live.

Stay tuned for more E3 coverage and let us know what you think about Project Morpheus in the comments. Are you going to invest in it?