Posts Tagged ‘ARM’
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Fact or Fiction: Android apps only use one CPU core

by Gary SimsMay 25, 2015
Quad-core and octa-core devices seem to be the norm at the moment, but can Android apps use so many cores? I did some testing and this is what I found out.
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New Samsung ARTIK platform aims to accelerate IoT development

by Rob TriggsMay 13, 2015
Samsung has announced its new ARTIK family of low-power chips designed for next generation IoT devices.
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Why 8 and 10 CPU cores in smartphones are a good idea – a lesson from the kitchen

by Gary SimsMay 13, 2015
Patrick Moorhead recently wrote an article for Forbes about why 8 core CPUs are a bad idea for mobile. I think he is wrong, so here is my rebuttal.
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Beware of the benchmarks, how to know what to look for

by Rob TriggsMay 8, 2015
Benchmarks and smartphones have a chequered history, but we're here to breakdown what you can and cannot trust about benchmarking.
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mbed – Everything you need to know

by Gary SimsMay 7, 2015
ARM's mbed platform offers a cost effective way for hobbyists and developers to get access to its range of microcontrollers. Here is what you need to know!
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Lighting, console level graphics & ARM – 5 things developers need to know

by Gary SimsMay 6, 2015
Over one-third of the smartphones in the world use an ARM based GPU, and every developer should know how to best use ARM's technology when making 3D games.
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Samsung Galaxy S6 Edge International Giveaway

by Derek ScottMay 3, 2015
The Samsung Galaxy S6 edge is the phone to have if you want to stand out from a crowd of nondescript slabs. Featuring a sleek aluminum frame and a mirror-smooth glass back, the S6 Edge looks and feels truly premium. And we're giving it away!
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ARM widens the appeal of its IoT OS with mbed client that runs on Linux

by Gary SimsApril 30, 2015
Until now mbed OS has been exclusive to Cortex-M boards. But now ARM has announced the mbed Client, which enables mbed OS programs to run on Linux.
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A closer look at ARM’s Mali graphics technology

by Rob TriggsApril 30, 2015
ARM's Mali GPU line-up provides silicon manufacturers scalability from eye popping 3D graphics to low power wearables.
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Optimizing Compiler – the evolution of ART

by Rob TriggsApril 30, 2015
Google and ARM are working closely together on a new ground-up 'Optimizing' compiler for Android Runtime, to replace the current ‘Quick’ compiler, a hangover from the Dalvik days.
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