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Samsung Galaxy S3 gets benchmarked

May 5, 2012

The Samsung Galaxy S3 was officially announced two days back. By now, heart rates have begun to slowly go down and the world is catching its breathe again. Not helped by the overwhelming hype in the build-up to the final release, there have been some mixed reactions to the device, with the biggest gripe being the lack of the (hoped for) 12MP camera. Despite the disappointment of some users, no one can deny that, hyped or not, the Samsung Galaxy S3 is one of the best Android devices available at the moment.

With its impressive specifications, we all expected Samsung’s latest flagship device to be powerful. Initial benchmark test results, conducted by Anandtech,  certainly point towards the Galaxy S3 being one of the most powerful smartphones available now. Let’s take a look at some of these results. All images are courtesy of Anandtech.

Sunspider Javascript Benchmark

The Sunspider Benchmark is a Javascript benchmark that tests the core JS language only, and not other browser APIs. It compares different versions of the same browser and different browsers to each other. Lower is better.


BrowserMark is another benchmark test that measures browser performance on mobile devices, by measuring device performance in Javascript and HTML rendering. Higher is better.

As you can see from the results above, the Samsung Galaxy S3 significantly outperforms every other high-end device available. The large difference is likely because of the browser code and the Android 4.0.4 OS. Therefore, the performance boost is owed more to the firmware, rather the Exynos 4 Quad processor.


Vellamo is an Android benchmark test developed by the Qualcomm Innovation Center that tests the important aspects of mobile web experience including rendering, Javascript, user experience, and networking. Higher is better.

With the exception of the US version of the HTC One X powered by Qualcomm’s own Snapdragon S4 processor, The Galaxy S3 again outperforms competition by a large margin.


The GLBenchmark tests the quality and performance of the OpenGL ES implementation, and covers gaming, navigation, and user experience. Higher is better.

The onscreen GLBenchmark results are v-sync (vertical synchronization) limited, i.e. the performance matches the refresh rate of the screen (if an image is refreshed 60 times a second, the game won’t perform above 60FPS) and therefore the benchmark results in this case are inconclusive. But in the off-screen tests, the Galaxy S3 outperforms the competition again, including the iPhone 4S, which was the previous leader in the GPU arena.

Basemark ES 2.0

The Basemark ES 2.0 benchmark is another test used for checking graphics performance of mobile hardware and is specifically designed to to benchmark OpenGL ES 2.0 hardware. Higher is better.

Both benchmark tests above are v-sync limited as well, but the Samsung Galaxy S3 still manages to pull slightly ahead in the Taiji test.


As expected, the Samsung Galaxy S3 is one of the best Android devices available at the moment, and the long wait for the device was certainly worth it.

What are your thoughts? Are you surprised at the exceptional Galaxy S3 benchmark tests results? Let us know in the comments section below.