At tonight’s CES press event, Nvidia announced their next-gen Tegra processor, the Tegra K1. The Tegra K1 is a substantial upgrade from the Tegra 4, particularly when it comes to graphics prowess.
The new K1 chip comes in two pin-to-pin compatible versions. The first is a 32-bit quad-core chip with a 4-plus-1 ARM Cortex A15 CPU, and the second is a custom Nvidia-designed 64-bit ‘Denver’ dual “super core” CPU that is based on the ARMv8 architecture. Both versions of the chip feature the same impressive 192-core Kepler GPU, delivering what Nvidia claims will bring “next-gen console gaming graphics” to mobile devices.
While we have yet to really get our hands on the Tegra K1 to give it a true run for its money, we can say that it looks to pack a pretty hefty punch. Furthermore, it will work with Epic’s Unreal engine 4 and will have support for both Direct X11 and OpenGL 4.4 technologies. According to Nvidia, the Tegra K1 not only has tons of power but it is also an efficient chip that the company says is roughly “1.5 times more efficient than other mobile GPUs”.
Now the big question is when we’ll actually see the Nvidia Tegra K1 arrive to mobile devices. Reportedly the first device’s based on the 32-bit chip should be arriving sometime in the first half of 2014 — so pretty much right away. As for the 64-bit chip, it won’t actually make its way into the market until the second half of the year.
The Nvidia Tegra K1 is certainly a major step up for the company, but will the chip be able to compete in a bigger way than the Tegra 4? Only time will tell for sure. Be sure to stay tuned to CES where we’ll be bringing you demos and other news related to K1 over the course of the next few days!
… developing … stay tuned!