There was plenty to see and do at Google I/O, but our own Joshua Vergara still managed to find the time to get hands-on time with Nvidia Shield and conduct an interview with Nvidia.
We’ve been hearing plenty of information about Nvidia’s gaming platform over the past few months, but we can now offer you Android Authority’s first hands-on experience with Nvidia Shield.
What surprised me the most about our first look is that Shield remains a true Android device at its heart. Unlike some of what we’ve seen from OUYA, where the entire Android UI is replaced, Shield runs stock Android Jelly Bean and seamlessly integrates its own dashboard into the experience just like any other app.
The dashboard shows all the Shield specific and optimized games for the device at a glance, and looks pretty easy to navigate. But you won’t be limited to games which appear in the dashboard. Other games, apps, and emulators work perfectly just like they would on any other Android device.[embed, width=”645″]http://www.youtube.com/watch?v=TGke3bgQMLw[/embed]
As with all gaming controllers, layout, design, and weight is key to making the experience feel just right. Josh found the 720p display and weight of the device pretty spot on, and with the ability to stream to PC screens it looks like we could have a mini console replacement on our hands. But sadly, we’ll have to wait until E3 to see Shield / PC streaming in action.
If you want to watch Josh slay some zombies in the yet unreleased Tegra 4-optimised version of Dead Trigger 2, then check out the video below.[embed, width=”645″]http://www.youtube.com/watch?v=Otmyk8_d8sE[/embed]
If the footage has managed to wet your appetite for Nvidia’s Shield, then you’ll be pleased to know that pre-orders are right around the corner, going live on May 20. The handheld console will be priced at around $349 at launch, which is probably just about right considering all the features that are packed in.