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Nvidia embraces Miracast standard for wireless displays in Tegra 3

July 27, 2012
miracast tegra 3

Yesterday, Nvidia announced that its Tegra 3 architecture is fully compatible with Miracast, the upcoming standard for wireless display connections.

Miracast is a specification developed by the Wi-Fi Alliance that will allow seamless and quick connections between mobile devices and HD TV sets. Based on the current Wi-Fi Direct standard, Miracast promises to make you forget about the hassle of connecting smartphones and tablets to TVs through cables. The Miracast standard will allow simple pairing and transfer of audio and video signal to compatible TVs.

Here’s a presentation video from Nvidia that depicts the main use cases for the new Miracast specification.

As you can see, Miracast offers low-latency transfers, meaning that you’ll be able to enjoy fast-paced action games without stutter, watch HD movies, and put Android through its paces, right on your big screen TV. Support for the new standard is already built-in in devices equipped with the quad-core Tegra 3 chip, including the Nexus 7, ASUS Transformer Pad 300 and Transformer Pad Infinity, and the international versions of the Samsung Galaxy S3 and the HTC One X.

If your device doesn’t run on Tegra, don’t sweat it – Miracast benefits from broad support across the industry. The Qualcomm Snapdragon S4 and TI chips based on OMAP 4 and OMAP 5 architectures also support the new wireless specification, meaning that pretty much any mid-range device from 2013 will be Miracast compatible. Current devices will need a software update to enable the technology, once the open standard is finalized in the coming months.

It’s another thing with TVs though. Most current TVs don’t support Miracast and will require a dongle that plugs into the HDMI port. Future HDTVs will definitely incorporate the required hardware, so the dongle will only be a necessity for early adopters.

If the technology takes off, and I see no reason why it wouldn’t, it can really change the way we consume media. Read more about it in this white paper from Nvidia.