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Cut the Rope 2 arrives to Google Play, somewhat ruined by in-app purchases and video ads

Cut the Rope 2 has finally landed on Google Play. While the game features plenty of improvements over its predecessor, the experience is somewhat dampened by its in-app purchase system and the presence of video ads.
March 28, 2014

After debuting on iOS late last year, ZeptoLab’s Cut the Rope 2 has now landed on Android! If you’re confused by the fact that ZeptoLab is referring to the game as number “2” in the series… so are we. While we have already been several Cut the Rope titles in between the latest release and the original, apparently they weren’t significant enough to qualify as full-blown sequels.

So what’s new here exactly? While the game still revolves around cutting ropes in a quest to feed Om Nom some candy, the game does have several new locations, new characters that enhance the way the game is played, and admittedly feels much less like an ‘expansion’ than some of the other Cut the Ropes games we’ve seen. Cut the Rope 2 also has revamped graphics that look noticeably better than the original.

On the downside, the game also is littered with in-app purchases and features a Sun meter that counts down as you play the game. You can only have some many tries before the bar is depleted, and refilling it requires you to use in-game coins. There’s also the added annoyances of video advertisements that play each time you beat a few levels in the game.

Get it on Google Play
If you can get past the ads and in-app purchases, the game’s puzzle levels are still as fun as ever, we just wish that there was a premium version of the game that would allow us to bypass all the added junk.

What do you think of Cut the Rope 2, like it or does its invasive ads and Sun meter turn you off from the game completely?