Posts Tagged ‘IAPs’
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Nintendo’s DeNA deal is a bad sign for the Japanese video game industry

by: Matthew BensonMarch 18, 2015
Yesterday Nintendo announced a major milestone in its history: a partnership with mobile game publisher DeNA to use Mario and Company. How can this be good?
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Games with in-app purchases won’t be called “free” from this fall

by: Bogdan PetrovanJuly 18, 2014
Games in the Play Store that feature in-app purchases (IAPs) won’t be labeled as free anymore, as part of a set of measures that Google agreed to implement at the request of European authorities.
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Freemium apps: necessary evil or plain greedy?

by: Simon HillMay 21, 2014
The vast majority of revenue in the app stores comes from freemium apps now, it is the winning model, but what are the advantages and disadvantages? Should we be happy about it? Is it good for consumers or developers?
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How Japan became the biggest and most lucrative app market in the world

by: Joe HindyDecember 16, 2013
It's no secret that developers are trying to figure out how to make more money in the app market. As it turns out, Japan has got it figured out. Read on!
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In app purchases – the good, the bad, and the ugly truth

by: Joe HindyDecember 15, 2013
In app purchases have drawn a lot of ire from people lately. The bad news is its never going away, but the good news is that it may get better.
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