Posts Tagged ‘GPU’
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ARM’s mission to improve gaming on mobile

by: Simon HillNovember 5, 2014
With its technology in 95% of today’s smartphones, it’s clear that ARM has a big part to play. Luckily the company has a storied history in the gaming world that dates back to the BBC Micro. It was ARM processors inside the ill-fated 3DO console, the first mobile to feature a game (Snake on the Nokia 6110), and a string of handhelds including the GBA, DS, 3DS, and the PlayStation Vita.
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Mali-T860 GPU headlines new range of integrated media designs from ARM

by: Gary SimsOctober 27, 2014
ARM has unveiled five new media related chip designs: the Mali-T820, T830, T860 GPUs, plus the Mali-V550 video decoder, and Mali the DP-550 display processor.
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Samsung said to be working on its own GPU – how far can they get?

by: Edgar CervantesSeptember 16, 2014
Making GPUs is no easy feat. It takes years of work, talent, experience and extensive research. This is why not many make these, but Samsung may join soon.
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NVIDIA suing Samsung and Qualcomm over GPUs, could block Galaxy Note 4 shipments

by: Jonathan FeistSeptember 5, 2014
NVIDIA is taking Samsung and Qualcomm to court over patents relating to GPU technology. They seek to block shipments of Galaxy Note 4 and a number of other prominent Samsung devices.
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Imagination launches the world’s smallest OpenGL ES 2.0 GPU for Android and Android Wear

by: Gary SimsJuly 17, 2014

Imagination Technologies has introduced a new PowerVR GPU that is targeted specifically at wearables, IoT, and other small embedded applications that require OpenGL ES 2.0 graphics. The silicon for the GPU takes up just 0.55 mm2 (post layout) on a 28nm manufacturing process. According to Imagination that makes it the smallest OpenGL ES 2.0 GPU capable of running Android and Android Wear.

The PowerVR GX5300 is optimized for low power solutions like smartwatches, smart glasses and other connected devices.

The PowerVR GX5300 GPU is specifically designed for ultra-low power, low area applications that require OpenGL ES graphic rendering. That makes it perfect for wearables. [...]
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Imagination Technologies – building next generation processors for mobile

by: Rob TriggsJune 16, 2014
Imagination Technologies has unveiled its new Warrior P5600 CPU and PowerVR6 GPU designs recently, but is this the company's big break in the mobile space?
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How good is the Snapdragon 805? It’s mostly about graphics, benchmarks show

by: Bogdan PetrovanMay 22, 2014
AnandTech’s Anand Lal Shimpi ran a suite of benchmarks on a Mobile Development Platform tablet provided by Qualcomm to see exactly what kind of performance the Snapdragon 805 brings to the game. His conclusions? It’s mostly about the next-gen graphics.
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Imagination brings ray tracing to mobile GPUs

by: Gary SimsMarch 18, 2014
Imagination has announced the new PowerVR Wizard family of GPUs that offer high-performance ray tracing capabilities in a chip that is suitable for use in smartphones and tablets.
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Why Apple chooses Imagination for its GPUs

by: Gary SimsMarch 6, 2014
Last month Apple announced that it had extended its license agreement with Imagination Technologies allowing it to use the PowerVR GPUs. Without a doubt Apple is Imagination's biggest mobile customer, however other chip makers like Samsung, MediaTek, AllWinner also use the same GPUs. What is it that makes these GPUs so popular, especially with Apple?
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Imagination Technologies announces new chips, including a PowerVR GPU and an octo-core SoC

by: Rob TriggsFebruary 25, 2014
Imagination Technologies has unveiled five new chips at MWC 2014, including new PowerVR GPU, two Warrior microprocessors, and a big.LITTLE octo-core SoC.
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