AnandTech’s Anand Lal Shimpi ran a suite of benchmarks on a Mobile Development Platform tablet provided by Qualcomm to see exactly what kind of performance the Snapdragon 805 brings to the game. His conclusions? It’s mostly about the next-gen graphics.
Imagination has announced the new PowerVR Wizard family of GPUs that offer high-performance ray tracing capabilities in a chip that is suitable for use in smartphones and tablets.
Last month Apple announced that it had extended its license agreement with Imagination Technologies allowing it to use the PowerVR GPUs. Without a doubt Apple is Imagination’s biggest mobile customer, however other chip makers like Samsung, MediaTek, AllWinner also use the same GPUs. What is it that makes these GPUs so popular, especially with Apple?
Imagination Technologies has unveiled five new chips at MWC 2014, including new PowerVR GPU, two Warrior microprocessors, and a big.LITTLE octo-core SoC.
Nvidia has unveiled the latest member of its Tegra mobile processor lineup. Here’s an in-depth look at the Nvidia Tegra K1 and what it means for mobile devices.
Imagination Technology has unveiled a refresh to its PowerVR Series6 range of GPUs, the new high-end 6XT and entry level 6XE.
ARM has unveiled two new members of its Mali family of GPUs. The new units are the Mali-T720 and Mali-T760. The T720 is a mid-range GPU and is seen as the successor to the very popular Mali-400 MP and 450 MP GPUs, while the Mali-T760 is ARM’s new flagship GPU and boasts a 400% increase in energy efficiency when compared to the Mali-T604.
From your smartphone, to your car, to your washing machine, there could be an ARM-designed Cortex chip in most devices that you use every day.
The GPU and mobile SoC maker Nvidia announced that it will make available its GPU and visual computing technologies for licensing by any interested company. The move will allow chipmakers such as Samsung to use Nvidia GPUs in their mobile systems on a chip.
A demo of Nvidia’s upcoming Kepler Mobile GPUs shows a mobile chip running Battlefield 3. By adapting the high performance Kepler architecture to the constraints of mobile devices, Nvidia hopes to make true console-like mobile graphics a reality.