PowerVR GX5300 - mainstream wearables SoC - Android Wear

Imagination Technologies has introduced a new PowerVR GPU that is targeted specifically at wearables, IoT, and other small embedded applications that require OpenGL ES 2.0 graphics. The silicon for the GPU takes up just 0.55 mm2 (post layout) on a 28nm manufacturing process. According to Imagination that makes it the smallest OpenGL ES 2.0 GPU capable of running Android and Android Wear. The PowerVR GX5300 GPU is specifically designed for ultra-low power, low area applications that require OpenGL ES graphic rendering. That makes it perfect for wearables. The current generation of smartwatches can only render graphics using software. However wearables that use the…

SoftKitty OpenGL ES demo - PowerVR Rogue (1)

Last month Apple announced that it had extended its license agreement with Imagination Technologies allowing it to use the PowerVR GPUs. Without a doubt Apple is Imagination’s biggest mobile customer, however other chip makers like Samsung, MediaTek, AllWinner also use the same GPUs. What is it that makes these GPUs so popular, especially with Apple?

Tegra K1

Nvidia has unveiled the latest member of its Tegra mobile processor lineup. Here’s an in-depth look at the Nvidia Tegra K1 and what it means for mobile devices.

Mali-T720 and T760 graph

ARM has unveiled two new members of its Mali family of GPUs. The new units are the Mali-T720 and Mali-T760. The T720 is a mid-range GPU and is seen as the successor to the very popular Mali-400 MP and 450 MP GPUs, while the Mali-T760 is ARM’s new flagship GPU and boasts a 400% increase in energy efficiency when compared to the Mali-T604.