Posts Tagged ‘GPU’
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The ARM Mali-G71 and Bifrost – Everything you need to know

by: Gary SimsMay 30, 2016
ARM has announced a new mobile GPU, the Mali-G71, based on a whole new GPU architecture called Bifrost.

What is a GPU and how does it work? – Gary explains

by: Gary SimsMay 24, 2016
For many people GPUs are shrouded in mystery. You might know they have something to do with 3D gaming, but beyond that maybe you don't really understand what is going on. So let's take a peek and see what is behind the curtain.
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Imagination introduces PowerVR Series8XE GPUs, brings OpenGL ES 3.2 and Vulkan to the ultra-affordable market

by: Preetam NathFebruary 22, 2016
Imagination has released details of its next generation of GPUs, the PowerVR Series8XE family. In doing so it has raised the bar for low-end smartphones by including support for OpenGL ES 3.2 and Vulkan.
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Virtual Reality: The Ice Cave

by: Team AADecember 23, 2015
Inside story of porting ARM's Ice Cave demo to Virtual Reality using Unity and the Samsung Gear VR.

Best of Android 2015: Performance

by: Team AADecember 10, 2015
Want to know what’s the best phone to buy? We can help. For this installment in Best of Android 2015, we’re taking a look at performance.
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Beware of the benchmarks, how to know what to look for

by: Robert TriggsMay 8, 2015
Benchmarks and smartphones have a chequered history, but we're here to breakdown what you can and cannot trust about benchmarking.
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Lighting, console level graphics & ARM – 5 things developers need to know

by: Gary SimsMay 6, 2015
Over one-third of the smartphones in the world use an ARM based GPU, and every developer should know how to best use ARM's technology when making 3D games.
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Imagination introduces the PowerVR G6020, a tiny GPU for sub-$100 smartphones and IoT

by: Gary SimsMarch 2, 2015
Imagination has introduced a new OpenGL ES 3.0 capable GPU that is designed specifically for sub-$100 smartphones, as well as other markets like IoT.
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Imagination unveils an Android imaging framework for its PowerVR GPUs

by: Gary SimsJanuary 7, 2015
Imagination has unveiled a new PowerVR imaging framework for Android that will allow OEMs to integrate GPU intensive imaging features into their camera apps.
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Samsung could debut mobile GPU in mid-2015

by: Robert TriggsDecember 2, 2014
Sources from Korea suggest that Samsung could launch its own in-house mobile GPU design by the middle of 2015, perhaps in time for the next Galaxy Note.
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