Portal coming to NVIDIA Shield May 12 for $9.99

May 7, 2014
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    Valve’s classic PC game Portal is coming to the NVIDIA Shield through the Google Play Store next week, though sadly it won’t work on any other Android devices.

    The first-person action-puzzle game, for lack of a better term, will land on the Play Store on May 12, and cost $9.99, the same price as the original PC version. The game will be essentially the same as the original version, except you’ll be able to play it on a handheld device running Android instead of on a PC.

    Portal first came out in 2007 as part of The Orange Box, which also Included Half-Life 2 (along with its two episodes) and Team Fortress 2 (before it was free-to-play). Because it’s been out for so long, it’s likely that most people who want to play it have done so already. And it seems like a pretty safe bet that most NVIDIA Shield owners already played through the game multiple times. The exciting part here might not be the chance to play a classic game on a new console, however.

    Perhaps more exciting than Portal coming to Shield is that it means Valve and NVIDIA have ported the Source Engine to Android. Source is the graphics engine that powers all of Valve’s games, including the aforementioned Half-Life 2 and Team Fortress 2, as well as Left 4 Dead. If one game works on the platform, it stands to reason that it may possible to port other Source games to the Shield. It’s hard to imagine anything much more recent than Portal coming to the platform any time soon, but a chance to replay Half-Life 2 on the go sounds like a great idea.

    What Source games would you like to see come to the Shield? Would more classic PC games entice you to buy the handheld?

    Comments

    • nonscpo

      I dont see this working. I place Portal for the Shield in the same place as Borderlands 2 for the Vita. Neither Hardware will benefit long term from having ported games that already exist. what they both need are long term exclusives built from the ground up that benefit from the hardware. The Vita has Indie games, Middle-tier Localized Japanese games, and some AAA exclusive games; Shield only has android ported games, so the NVIDIA SHIELD really doest have much going for it compared to the 3DS or VITA.

      • renz

        doesn’t really matter if Shield got no exclusive or only have android games. the point is not to compete with dedicated handheld console like 3DS/Vita or other android micro console out there. the device is more as a promotion tool for nvidia technology and to encourage game developer to take look at their chip and develop games for it. even if it’s just a port of existing title that is to show that their chip was capable. instead of competing with nintendo or sony nvidia will be very like to see their SoC being used inside nintendo/sony future handheld console.

        • nonscpo

          I get what you’re saying but if that’s true that is an increadibly anti-consumer move on NVIDIA’s part. Hey consumer buy our product it has no games and we have no intention on bringing any to our system, what Wii U move to make.

          • renz

            i’m not saying nvidia didn’t want to bring games to their system. but often people look it the wrong way. people always say something like exclusive games needed for the system so it can compete or appeal people better than the likes of 3DS/Vita. and going for exclusive title just for Shield will defeat the very purpose of Shield itself which is to encourage developer to develop games for tegra chips.

            • nonscpo

              Right but the problem is I’m not talking about indie games which HAVE to be cross-platform. I’m reffering to 1st/2nd/3rd party games. Nintendo has strong 1st and 3rd party support for their 3DS, while PLAYSTATION has strong 2nd party support for their Vita thanks to all the mid-tier Japanese publishers and developers. Nvidia doesn’t have anything lime that for their SHIELD.

            • renz

              of course they not. because nvidia have no intention to be a console company like sony or nintendo. that’s why i said people look at it wrong. having that kind of developer that will sign agreement and get license to create games for your platform means you’re trying to create your own closed ecosystem. it is what OUYA trying to do (which proves that making your own closed ecosystem is not easy). nvidia specifically mention that Shield is just like other android device but build specifically more for gaming purpose. people getting Shield very well aware there will be no hard tied developer making games for it like 3DS and Vita. it is nvidia effort to attract developer to develop games for android in general. not shield specifically.

              above all else nvidia is not a content provider like sony and nintendo. they help developer developing their games with their tool and expertise but have you ever seen nvidia come out their own game studio making games? they can ask developer to develop their games for their device but at the same time developer are free to make their game compatible with other android device.

            • nonscpo

              Renz I agree and understand your points, but its just like I pointed out. It’s an anti-consumer move on NVIDIA part to not have some steady stream of quality games. There is noreason to buy one if you’re into Handhelds, the best thing the Shield has going for it is as a peripheral for a gaming PC, and that’s an increadibly niche market.

    • Quinlan M

      Not worth it unless they port it to other Tegra 4 devices (and maybe Tegra 3).

      I want to play Portal on my 2012 Nexus 7…

    • Paul

      I’d love to see this on more flagship devices, but other Source games like The Stanley Parable or Portal 2 would be great to have on Android.

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