February 7, 2013


Most game consoles tend to have lifecycles that are at least five years in length and sometimes longer, as in the case of the current Xbox and Playstation. It looks like Ouya hopes to disrupt that model with yearly updates.

Ouya’s CEO Julie Uhrman officially unveiled the news of yearly updates today, indicating that they wish to follow a cycle that is more in-line with mobile devices than today’s home consoles. Considering the low-end specs (compared to current consoles) and the fact that the system is based on the mobile-oriented Google Android, this news really isn’t terribly surprising.

For those that are now wondering whether to invest in the Ouya or not, it is worth mentioning that Uhrman has confirmed that all games will be backward compatible going forward, so what you buy with the first-gen Ouya will work with the newer variants going forward.

Is a yearly update plan a good one for the Ouya? That’s certainly up for debate.

While the model works well for mobile devices, console gaming is a very different animal. This could potentially be a great idea, or it could cause fragmentation and a variety of other issues over the course of the next few years. What do you think, does the idea of a yearly-upgradable, open source Android gaming console sound like a good plan or not?

Andrew Grush
Andrew is dedicated to reporting on the latest developments in the world of Android, and is very passionate about mobile technology and technological innovation in general. While he appreciates Android in all of its forms, he prefers a clean stock experience when possible and currently rocks a Nexus 5. Andrew also loves to engage with his readers, and welcomes well-thought-out conversations and responses in the comments section!
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