We love our mobile devices, and we love our computers. Tablets are fun, and smartphones are just about necessary to our lives, now. The computer just does so much we can’t really get away from, even though we’re edging toward equality each day.
We understand the computer and mobile device will soon be on the same plane, and a new graphics benchmark technology may give us a better understanding of just where we stand. As we ease into the OS crossing platforms, it’s a good idea to know just where the hardware measures up… or falls short. Is a 1.6GHz processor in a phone the same as a laptop? If, say, Windows 8 runs on both devices… does that mean the same performance should be carried over?
To date, all benchmarks have pretty much been done in a controlled environment, comparing devices to their counterparts. Smartphones are compared to other smartphones, but rarely tablets… and never computers. It’s fair for us to ask where our devices measure against one another, especially if we are asking them to perform the same functions.
If you’ve ever been curious as to how your mobile device compares to a computer with similar specs, the results may be interesting. In comparing results from years of testing, AnandTech concludes that an ARM processor may be on par (or a bit slower) than an Atom processor from 2008. So, your smartphone with that ARM processor may be more comparable to a laptop, circa 2004.
We suggest you take a look at the work done by AnandTech, which is very comprehensive. Mobile devices usually don’t have the same hardware as a laptop computer, but their work gives a much better understanding of where we are, and where we’re going. Soon, we’ll have true parity with testing graphics across devices and OS’s. Game on.