Although all the recent gaming news may have been focused on next-gen consoles at Gamecom, one big piece of news which may have been overlooked is that the Oculus Rift, a virtual reality headset currently in development for the PC, could be heading to Android.
For those of you that haven’t been following the Rift Kickstarter project, simply put, it’s a real 3D head mounted display, complete with head tracking, which encompassed your entire peripheral vision. The aim being to totally immerse players in the gaming world.
In an interview with Eurogamer at GDC yesterday, Palmer Luckey, Oculus’ founder, revealed some of the future plans for this virtual reality project, and explained why Android is also on the company’s radar. Although Android isn’t necessarily the company’s next platform, Luckey confirmed that the developers have been working with Android for a while, and that it’s the only mobile platform that they’re currently interested in.
The reason we chose Android is because, well, what are the other options? There's iOS where you can't plug anything into their systems, and Windows Phone where there's not much out there
So far, there haven’t been any working prototypes shown off for an Android version of Oculus, but this could be down to slower hardware in mobile devices. However, with mobile graphics hardware making leaps and bounds, it might not be too long until chips powerful enough for full 3D HD rendering make their way to Android. I’m looking at you Tegra 5.
Interestingly, it’s currently unclear whether or not Oculus Rift will be heading to the Playstation 4 or Xbox One. Supposedly, this is due to limitations imposed by Sony and Microsoft, rather than any problems with a hardware implementation.
We've chatted (with Microsoft and Sony), but they're trying to bring their new consoles out. It's a possibility - it would work. It's the same thing as iOS - it could technically work, but the business side isn't there.
Despite the fact that talks with Microsoft and Sony have taken place, developing 3rd party devices for these closed platforms requires close co-operation of the manufacturing company, and that’s a lot more red tape and time wasted when developing a product.
As we all know, Android’s open nature grants developers easy access to the platform, and gamers could soon reap the benefits of some unique “next-gen” technology as a result. If you’d like an overview of the Oculus Rift, I’ll leave this video right here.
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Cool, smartphones can really become the gaming machines in the future for all the light and even heavier gaming! I’m just wondering how they’ll get all the controls to work with touchscreen devices, because when using Oculus on PC you can still feel the keyboard and mouse so that you know what to click, but with touchscreen maybe gestures?
I have been using my Sony HMZ T1 headmounted display for a year now. Their arguably better then Oculus minus the head tracking. But for naked movie and games I literally could not live withought it. Also 3D is the best of any other 3D tech because of stereoscopic displays. Your right about touch screen Its so un usable using airmouse with it on.
Well HMZ T1 is much more expensive. BTW I’m so stupid, I had to read the “naked movies” part a few times before getting what you actually ment xd
Hahaha yea trying to be PG. Your not stupid at all you figured the mouse thing out which I didnt before trying it. Price point is also a valid argument. Pricing it bellow the Sony 1000$ price tag would be game changing. Sudenly its a christmas gift for little Timay instead of a expensive adult sex toy lol.
The rumor is that it will only cost $300
“I have been using my Sony HMZ T1 headmounted display for a year now. Their arguably better then Oculus minus the head tracking.”
Ahahahhhhaha your completely oblivious. Totally useless waste of words unless you quantify them. Send me your amazon wish or PM me ill buy you a pair. No need to be passive aggresive looser let me show you class.
You must be joking. Both of the products are bascially in the category of their own. The Rift is a much more immersive experience (the massive fov is amazing) and overall it is a much much better thing for gaming. Yes the 720p stretched out looks not that great and the screendoor kills the fun but the consumer version is not even out. Alot of the downsides of the current devkit can be elegantly solved in the consumer version so arguably, HMZ-T1 is only for watching movies and that’s it.
A great device for playing virtual reality games. One can imagine the success of it when it will be coming to android and further to other mobile operating systems.
And then they said: “If you wanna have good gaming experience with your mobile device, buy an iOS based device.”
oculus rift with nividia SHIELD. WOAAAAAAAAAA
I just came in mah jeans
This is a sad day for IOS. A moment of silence please……
Now lets party!! Oculus Rift, FTW!
If Oculus Rift clears just a few more hurdles.I don’t see any reason why in the next five years, it won’t be a household name like Apple, Google, or Microsoft. I’m fairly certain if a person has one geeky bone in their body. The first time they saw Neo plugged into the Matrix, they thought, THAT WOULD BE AWSOME! Not that this is anywhere close to The Matrix, but we have to start somewhere. If anything, this is a step away from viewing media and games on a flat surface, to a seemingly convincing full peripheral 3d one.
Has nobody else noticed that Palmer Luckey does not blink once during that video? He does. Not. Blink.
Either that’s what virtual reality does to you, or he’s an android. Possibly running on Android. And with the name “Palmer Luckey,” I’m pretty sure he’s not a real person.
He is an android trying to take over our minds.
If it fails, we can call it Virtual Boy 2.