After a story claimed that an LG “Megalodon” prototype smartphone is in the cards for becoming the Nexus 5, a new report today debunks that LG Nexus 5 rumor, bringing other unconfirmed Nexus details to the table.
According to a Phone Arena tipster, the next Nexus won’t offer the kind of too-good-to-be-true specs and features mentioned by the earlier report. Instead, Google will stick to this year’s “standard” features for flagship devices, including a 5-inch display with 1080p resolution, Qualcomm Snapdragon 600 processor, 2GB of RAM, 8/16GB of storage, 3140 mAh battery and Android 5.0 Key Lime Pie.
One of the key selling points of the device will apparently be the camera, which may come with Nikon branding. The camera will feature a “triple camera sensor thing” and the testing module is said to be “better than anything else.” However, not many details about this particular component are known.
We will remind you that not too long ago, Google’s Vic Gundotra revealed on Google+, out of nowhere, that Google is “committed to making Nexus phones insanely great cameras.” That particular Google+ discussion fits very well with today’s rumor, although we will stress that nothing can be confirmed at this time.
Who will make the Nexus 5? That’s still to be determined, but the publication points out the specified battery for this handset is awfully similar to the one found on the LG Optimus G Pro, a device that was just recently made official – and yes, a 5-inch Optimus G Pro is available in Japan.
The tipster did not reveal launch details for the product, so we’ll have to wait for more rumors to hit the web about this future Nexus 5.
On a different note, the same report says that the Qualcomm Snapdragon 800 flagship processor could be used in a “Nexus 10.2″ tablet later this year, although other details on this potential second-gen 10-inch Nexus tablet are not given.
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i just peed my pants out of joy
Thanks for the info… °_°
I hope you aren’t being literal
Take my money NOW!!!
OKAY, GIVE ME DEM!!!
Oh this is disappointing after hearing the first rumor.
It would be quite disappointing for LG to make it again. (the camera is by far the worst feature of the phone. horrible quality. [i own it]) still love the phone nonetheless but I want to see HTC make it again. for one, it’s been a while; two, they NEED something substantial against the s4, and only theirs AND googles advertising power combined could battle samsung this year. and 2GB RAM? it’s time to see at least 3.
*still hopeful for what the x phone will amount to*
But phones really don’t need 3Gb of RAM, my friends Note 2 has always ≥ 500MB of free RAM memory, you just don’t need 3Gb yet. And when the time comes (IF it comes), you can just say it’s a pocket sized computer. Well smart phones already are, but still! :)
oh they do! android actually thrives on using all of it’s RAM. http://forum.xda-developers.com/showthread.php?t=1966571
Apps are only going to get more resource intensive. especially games with good graphics.
If you want to play hardcore games, buy a PC/game console and play BF3/Crysis/whatever. Android still doesn’t yet need 3Gb, but it would be nice (I’d brag to my friends with their iPhones with their 512Mb of RAM :D)
I dont even play games lol, just like the fact that I CAN, and iphone users cant. (well they can, but still) I am now going to eat a master muffin.
You can haz mine
Who knows what is under the hood of Android 5.0. 3GB of RAM could really be beneficial.
Last week I was making fun of my friend’s mere 512Mb RAM (iPhone 4S) compared to my 2GB (Nexus 4), than he launched Real Racing 3 and my laughing stopped. This tiny thing fu#%£$g runs 3D games smoother than my powerhouse can !!
Specs are really nothing without optimization.
Are you sure? My friends iPhone drops framerates a lot when playing as simple game as Subway Surfers!
He told me RR3 seems to be very well optimized for this GPU (we may see updates coming for Android devices I think) and that not all games are as polished. Temple Runs for instance, runs better on my Nexus but if I go for a long run (sometimes I’m not that bad :-) ), the N4 temp gets very high and I’m throttled to worst FPS (whereas his iPhone keeps the same perfs).
I really hope Google will choose high quality parts (RAM throughput is worst on the Nexus compared to Optimus G) and a better thermal dissipating assembly.
Well Nexus 4 must have pretty cheap parts because of the price. It may also be because devs haven’t had a chance to get Nexus 4 (thanks LG) or because 4.2.2 is so new that all games aren’t (like you said) fully optimized
could have to do with a the game ported better to ios than android too.
Even more likely, the game was made FOR iOS and PowerVR GPU, than ported to Android.
As many other games. The S4 with Exynos Octa and PowerVR should be more optimized for games than other Android smartphones.
Correct me if I’m wrong, but RAM in this context really have no meaning. The GL code is mostly run by the GPU side of things, far as I remember 4S’s GPU was pretty impressive even compared to most
But when comparing some IDE apps for intensive computing/memory work, Android demolishes iPhone hands down. Terminal IDE, emacs, bla bla bla…
I mean I will go as far as to say if all you do with your phone is play games, take calls, messages, and web browse, get yourself an iPhone. Really, the native code is much more suitable in this kind of thing. However, over time the Java will rule the world, you have access to all different hardwares, codes, packages, and is just better way of computing anything.
“…y if all you do with your phone is play games, take calls, messages, and web browse, get yourself an iPhone. ”
So basically, you mean 90% of the users would be better served by an iPhone ??
Well, I must apologize to you, that was worded horribly. What I mean is this: purely in terms of coding, native codes theoretically have much higher performance(games) in embedded closed environment- environment where there is a single very well defined hardware like an iPhone. This is due to the fact that running games involve GPU and vastly different computing aspect, the reason why we use different hardware to handle these kind of things.
The computing advantage of Android is the superior CPU/SoC, RAM, and JVM. Whilst it is arguable which one is faster between the aggressive hardware specific optimization of JVM vs single hardware based environment with highly optimized native code. Long term wise, Android will destroy iOS without a doubt because due to the multi-platform nature of Android, it simply has that much flexibility and resources, unmatched.
However, short term wise, iPhones have decent GPUs and the native codes that is very efficient, it is remarkable that some Android phones can perform evenly or faster in this area by having purely superior hardware and few other tweaks.
But I agree for the moment that if you actually enjoy mobile phone games and don’t do too much with it, you would also quite enjoy iPhone. However, many iPhone users I know complained of parts that I took granted in my 2 years old Galaxy S.
PS: Computing wise, Android is really much more interesting device than iPhone. iPhone is simply too rigid in terms of both hardware and software. It might be a slick device, but it really has no future competing in the smartphone market, it will become too slow and limited.
Well, I see your point. The reason for this is very unique to Android. Android runs it’s apps in Java. Unlike native codes like C or C++ whatever, Java do not compile the code into a generic assembly that can be read by some processor ISA. That would be huge blow to inter-platform multi-device nature of Android. ie) all processors, Intel, ARM, different versions of ARMS, RAMs, boot memories like EEPROM, bla bla…these hardware details are vastly different for all devices, native codes suck at running on all these devices.
Java uses a JVM, which bridges the high level code and the hardware. This used to be very slow process, but now it’s actually faster except for real-time processes that needs the best latency possible. The reason for it is simple: native codes are generic, and for increased compatibility, cannot take advantage of differing hardwares. JVM, java virtual machine, on the other hand, can get information about the actual phone and it’s processes-these info are denied to native codes as all the work is done before and while compiling the code, not when the compiled code is actually ran.
Java is a smart little bastard and can actually use this information to aggressively use most of the hardware and optimize the code. Very smart. Hence, if you have lots of ram etc, JAVA will be able to take advantage of it.
There are other reasons that Java will run much faster with as much memory possible. One advantage is that the Java’s memory manager-garbage collecter is not perfect, and often cause “jitters” when clearing out few large chunks of objects. Having larger RAM can reduce/prevent the frequency of this happening. Also, the way Java runs itself, JVM, is very memory intensive in nature compared to other codes: we are talking about the relative memory to computing power requirement, and theoretically is also a reason why Java might be much suitable for RISC architecture than CISC.
TL;DR Java loves RAM and will pretty much use all you can throw at it. However, most conventional RAMs have huge power dissipation. I heard of FLASH based RAMs etc, that will use less power. So, the real bottleneck after all is power. If we had somekind of super battery and very efficient cooling system, I guess we would see phones with more rams.
I’m holding out for a device with Snapdragon 800 because the memory bandwidth is a lot higher. This, in turn, will greatly increase the performance of the CPU and GPU. I don’t think there really is a need for 3GB of RAM. I’d much rather have Adreno 330, and Krait 400 cores. Qualcomm claims that Krait 400 is 75% more energy efficient than a S4 Pro. I believe Google should take their time with the next iteration of the Nexus, and not rush to bring out a 5″ device with a Snapdragon 600. I’d honestly be happy with a slightly more expensive device. Once I’m paying $320 shipped, another $100 doesn’t really matter. I hope Google learned a lot from the past Nexus launch.
Also, this 8GB/16GB paradigm has to stop. I can barely get by with 8GB on my Nexus 4.
I guess that rules out Sony if this Nikon rumor is true… the only smartphone manufacturers I could see teaming up with Nikon would be LG and Motorola.
good point.. I could see HTC possibly, if their UltraPixel flopped…
They will use an 800. Not much point in the 5 compared to the 4 in that case
Oh i would love to see a sony nexus but i have to stop dreaming…
5″ screen 1080p and a 3140mah battery! That would be awesome, don’t care much about having the fastest processor but battery life and a bigger screen for $300 (hopefully) unlocked would be perfect.
I hope it won’t be again the dumbed-down version of a real high-end phone (as the Nexus 4 is to the Optimus G).
Things are getting exciting, if they have this out by io I’d regret buying a One. On the other hand if they keep with Google tradition and put it out in October the 600 is going to feel obsolete.
3140 mAh is quite a lot
why don’t they go with Sony ….. the built quality is far more better……. i’d love to have a Sony nexus
8/16 gig storage, come Google. All this talk of a great camera and only 11gigs of usable space for pics. That will go away as fast as iPhones market share.