Green Throttle Games sees a future without game consoles

November 6, 2012
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    With the OUYA set to bring Android to a game console in March 2013, Green Throttle Games is looking at things from a different perspective. Instead of a dedicated game machine, why not just use your existing device for gaming? Of course, their vision goes a little further than that.

    The basic idea is that you can play games on your mobile device like you normally would. So far, nothing is different. Where it gets interesting is that when you get home, you plug your device into your television, pair it with one or more of Green Throttle Games’ Bluetooth controllers, and suddenly, your device has become a full fledged console.

    Of course, for this to work, the games need to support it. That’s why Green Throttle Games is hard at work developing their own games, as well as making a Software Development Kit (SDK) available for other developers. The SDK makes it easy for third-party developers to design their own games that utilize the Green Throttle Games controllers.

    To see their vision described in greater detail, check out the video below.

    http://www.youtube.com/watch?v=pDKb1BT8U3Q

    The controllers that Green Throttle Games provides will feature full analog control, allowing for a very game console-like experience from your device. Of course, this is assuming that the whole thing actually works well. A press release issued by the company claims that any Android device with a video out port will work, but we’re sure that there are some additional requirements.

    The SDK has been made available to third-party developers as of today, so any developers interested can get started or at least take a look. There is no word on when consumers can expect to purchase the system from Green Throttle Games, but the company has said that more word on this will be available in the near future.

    Whether or not this concept works, it is certainly an interesting idea. Only time will tell if Green Throttle Games is successful or not, but in the meantime it will be fun watching where this goes.

    What do you think about your tablet replacing a dedicated game console? Is this a viable alternative for gamers, or has Green Throttle Games got it wrong?

    Show Press Release

    Mobile Gaming is Reimagined on The Television with Green Throttle
    Games. New True Analog Controller and Games From Guitar Hero Creator
    and Mobile Industry Veterans

    Developer portal now open, with access to SDK and developer hardware kits

    Santa Clara, CA ­ November 6, 2012 ­- Green Throttle Games announced
    its new gaming solution that transforms Android phones and tablets
    into consoles. Green Throttle’s software developer kit (SDK) enables
    multiplayer gaming on big screen televisions using the first true
    analog wireless gaming controller. Green Throttle Games is founded by
    Charles Huang, co-creator of the legendary Guitar Hero video game
    franchise, and mobile industry veterans Matt Crowley, former Palm and
    Nokia product lead, and Karl Townsend, lead electrical engineer for
    the first two generations of the Palm Pilot. Green Throttle launched
    the company’s developer portal today and early access to controllers
    so mobile and console game makers can begin making TV games in the
    post-console world.

    Mobile gaming is exploding, and new smart devices are becoming
    powerful alternatives to traditional consoles. We just need a simple
    and fun way for people to play games both on the go, and on the
    couch, said Charles Huang, co-founder of Green Throttle Games. Our
    mission is to create great game experiences that bring people
    together, a big screen experience where you can just start playing
    games on a television, as simple as that.

    The Green Throttle Arena app will provide a central hub to find and
    highlight games developed by Green Throttle and other independent
    developers and publishers. Green Throttle is already working with
    emerging and veteran development studios including nWay, Free Range
    Games, Mercenary and Monstrous.

    Our team here at nWay has worked with a wide-range of different
    consoles and platforms, said Taehoon Kim, co-founder and CEO at nWay.
    Getting the Green Throttle controller up and running in just a matter
    of a day with our latest action RPG title ChronoBlade was amazingly
    easy given the simple tools provided in the SDK. Better yet, the
    ability to add true analog controllers allows the precision that touch
    screen controls just can’t deliver for the sophisticated control of
    our characters. Adding controllers to the mobile version of
    ChronoBlade allows users to experience the game the way it was meant
    to be played; bringing a true console-like proposition.

    New mobile phones and tablets are constantly releasing, and each
    device is morepowerful than the last, said Chris Scholz, CEO of Free
    Range Games. Green Throttle’s vision of bringing mobile games to the
    family room, adding multiplayer and reimagining games to have a cross
    mobile and a big screen experience is critical to the evolution of
    where games are going. We are excited to have a software kit
    straight-forward enough to quickly get a multiplayer split-screen
    snowboarding game running on a 60 TV using the phone I carry in my
    pocket.

    The controller features full analog control sticks so that players
    have the precise control and fluid motion they need for fast action
    games. Green Throttle works with Android phones and tablets that
    include a video-out port. Green Throttle’s Software Development Kit
    (SDK) is available for free download today at
    http://go.greenthrottle.com/developers/. The SDK will make it easy to
    create new mobile focused games and easily bring existing mobile games
    to the Green Throttle platform. A limited number of hardware
    development packs are also available for purchase at
    www.greenthrottlestore.com for game creators.

     

    Green Throttle Games was founded by three men experienced in creating
    industry-changing innovations in mobile devices, video games and game
    peripherals. CEO Charles Huang popularized the rhythm game revolution
    by creating a wireless guitar controller that made it possible for
    people to unleash their inner rockstar with their friends playing
    Guitar Hero. President and COO Matt Crowley helped to bring the Palm
    Pre to life, along with leading innovative teams at Nokia. CTO Karl
    Townsend was one of the original creators of the Handspring and Palm
    Treo smartphones, some of the first devices to bring mobile email to a
    mass market. Together, these three founders bring experience in
    gaming, hardware and software to create a winning combination for
    Green Throttle Games.

    The Green Throttle SDK and development kit are available today at
    http://go.greenthrottle.com/developers/. Consumer availability,
    pricing and launch game titles will be announced in the near future.

     

    Comments

    • http://www.facebook.com/ugo.marceau Ugo Marceau

      For now, I think tablets are not powerful enough to fully replace a games console. Who wants to play Angry Birds on a great screen with an analog controller. Even games like Asphalt 7, Modern Combat and such, when you can play Nattlefield, Halo or Need for Speed. Although I’m all for cloud gaming, I’m not convinced this is a good idea.

      • http://twitter.com/TheBlackHand2 The Black Hand

        angry Birds has been available on 360 for a few months. People do want it. I don’t see consoles going away anytime soon though with the billions generated by console and game makers. I don’t see the panning out for at least five-ten years when the tech in phones catches up but then consoles then will be just that much more complex/powerful.

      • http://profiles.google.com/k3gman Keg Man

        we will see it in our lifetime when our home pc, work pc and console are all on one device.

    • PopeJamal

      Hardware continually marches on, getting smaller and smaller every year. Eventually, “game consoles” class hardware will be small enough to fit into a cellphone form factor. It’s inevitable. The only question is whether or not phone hardware has enough power to run “console quality” games.

      Judging by the existence of phones with 720P displays (GNote 2) and 1080P displays (HTC J Butterfly), I’d say we have reached the early days of viability for this sort of thing.

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