Kindle Fire owners are probably already familiar with Amazon’s GameCircle service, which offers gamers support for achievements, leaderboards, and save game syncing across various devices. Well now the rest of us Android users will able to make use of the service, as support for every Android device has gone online for the first time as of today.
Various Android games could soon, if they don’t already, make use of Amazon’s service, if the developer so chooses. This is definitely a win for Android, as it’s previously been lacking several features which iOS users enjoy courtesy of Apple’s Game Center. Amazon has also made a few improvements to its Whispersync function, so that it automatically resolves data conflicts between different mobile devices and the user cloud data, and will also now queue updates for users who chose to play offline.
Basically, the service has been streamlined so that customers can easily game on one Android device and pick up their save on another Android or Kindle product without any hassle. Don’t forget that this service is also integrated with the company’s new “Login with Amazon“ feature, so you can keep a single user name and password across a range of Amazon services.
But Google’s own Play Game Services is already out of the door, which essentially offers the same services as Amazon’s GameCircle. Google’s solution also has support for cloud saves and achievements, but also integrates leaderboards with your Google+ account so that you can easily compare results with your friends.
It remains to be seen whether developers will chose to implement the third party Amazon option or stick with Google’s own service. Consumer preference is also going to be an equally important factor, so which would you rather use?
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