The gamers among you will have no doubt heard about EA and DICE’s upcoming Battlefield 4 which will be built on the improved Frostbite 3 engine, an updated version of the Frostbite 2 engine that powered the popular Battlefield 3 title. But you may not have known that DICE has also been working on developing a version of its engine for mobile platforms, which is called Frostbite Go.
According to the statement on the official Frostbite webpage, the Frostbite Go engine will bring features from the main engine to “all major mobile platforms”, so we assume that includes Android and Apple at the very least.
This confirms the shift in attention we’re seeing towards mobile platforms for gaming; it wasn’t too long ago that Epic’s Unreal Engine was also confirmed to be heading to mobile platforms as well, and graphics API’s like DirectX11 and OpenGL are also becoming increasingly important for gaming on mobile devices.
It will be interesting to see how this new engine handles the wide variety of hardware configurations present across various the mobile platforms. Will dated smartphones be compatible, will there be scalable graphics options akin to settings seen in PC gaming, or will the games simply be locked to high performance handsets and tablets?
Currently, there isn’t any information available about which titles are in the works for mobile platforms or when we’ll be able to play them, but here’s hoping that some AAA quality games will be heading into the mobile space in the near future.