Flappy Bird creator says he took it down because it was too addictive

February 11, 2014
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In his first interview since he took the viral hit down from the Play Store, Flappy Bird creator Dong Nguyen says he became too stressed with the attention that the game garnered and that Flappy Bird was simply too addictive.

Talking to Forbes, Nguyen said he didn’t really expected users to develop an obsession for his game. “Flappy Bird was designed to play in a few minutes when you are relaxed. But it happened to become an addictive product. I think it has become a problem. To solve that problem, it’s best to take down Flappy Bird. It’s gone forever.” Dealing with this global craze affected Nguyen’s life: “my life has not been as comfortable as I was before. I couldn’t sleep,” he said.

Nguyen didn’t confirm or deny the $50,000 in daily revenue that The Verge reported he was making off Flappy Bird. “I don’t know the exact figure, but I do know it’s a lot.” All that money probably got the 29-year old indie developer more attention than he ever wanted. Indeed, according to Forbes, the developer had met with Vietnam’s deputy prime minister just before he gave the interview. The attention was probably the main reason to quit for the secretive developer, who refused to be photographed and whose own parents hadn’t even known about Flappy Bird until media coverage “spun of out of control.”

Some have speculated that Nintendo was behind the abrupt takedown, because of the similarities in the graphics of Flappy Bird and the Mario franchise. Nguyen denied that Nintendo or any other company have made any legal threats against him.

For now, Dong Nguyen feels confident that he made the right decision when he put Flappy Bird to sleep. The days of stress and lost sleep are over, and the developer is looking forward to creating new games. With all the media coverage that the meteoric passing of Flappy Bird has garnered him, Nguyen’s next game will probably be big news.

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