Madfinger’s Dead Trigger, a zombie survival horror game for mobile devices, was a big hit on Android for a couple of reasons: one, the Tegra 3 edition was graphically impressive, and two, Madfinger decided to drop the title’s price from $1 to free. With Dead Trigger 2, the company’s looking to capitalize on the success of the first game by again (1) releasing a version of Dead Trigger 2 exclusively for new Tegra 4 devices, and by (2) making the game available for free.
The developers of Dead Trigger 2 certainly don’t plan on coasting to millions of downloads, though. Madfinger has significantly improved on the mechanics and gameplay of the game’s predecessor. The game looks undeniably gorgeous on Tegra 4 devices, with enhancements such as real time reflections in water, dynamic vegetation and lighting, cloth simulation, and ragdoll physics. Controls have been tightened, too, and combat mechanics have tweaked to “enable more thorough enjoyment in gameplay.”
A particularly intriguing aspect of Dead Trigger 2 is the game’s living world, so to speak. Depending on when a particular user begins playing, the circumstance of the world may’ve changed; when the game’s released, the human-zombie war will begin a certain way, but a couple of weeks down the road, things may change for the better or worse. Dead Trigger 2’s a much larger game than its forerunner, and Madfinger says interacting with other plays may prove essential to survival.
If you’re itching to play one of Android’s hottest new games, don’t fret: Madfinger says it’s shooting for a late summer release. That’s a bit later than the June estimate the company gave a couple of months ago, but if it’s any consolation, Dead Trigger 2 will be fully playable at this year’s E3. Expect new details and gameplay footage then, June 11-13.
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Looks amazing, finally there’s a melee weapon!
Apparently their Tegra 3 vs. Tegra 4 comparison was really a stock vs Tegra 4 comparison. The Tegra 3 demo from last year looked significantly better than what the Tegra 3 was doing this year.
Damn Nvidia and their relationship with developers, deliberately hobbling games that would also work fine on other hardware.
Madfinger should be ashamed.
Now that’s a big ass zombie.
I want a awesome story and more open world environments