We take a look at some of the brands on the rise from CES 2015 and what they’re doing to get ahead in Android. Step inside for a close up of Alcatel, BLU, Lenovo, ZTE, and others.
We take a look back at 2014, the challenges that lie ahead, and ask what’s at stake for Samsung. Will the Galaxy S6 turn its fortunes around? How will it cope with the competition from Xiaomi and others.
Competition is supposed to drive innovation and quality up as it drives prices down, but that’s not always the case. Focusing on what rivals are doing and refusing to collaborate on standards is bad for consumers.
As 2014 draws to a close we take a look back at the year that was for Android. What was the important news, what were the big releases, what surprised, disappointed, or delighted us?
Which smartphones had the greatest impact on the market and influenced the direction of smartphone design? Behold the most influential smartphones of all time.
The lack of progress on the smart home front is frustrating as self-interest ensures fragmentation is a major problem right now. Google and Apple are taking different approaches to home automation, but who will connect the pieces?
As the year draws to a close we take a look at five features that would get us excited about the 2015 class of Android smartphones. Where should Google and the OEMs go next?
If you’re thinking about ditching your Android for an iPhone, you need to stop, take a breath, and think about what you’re throwing away. There are some special things about Android that you’re going to miss once they’re gone.
How does a smartphone go from conception to launch? We take a look at the process for unveiling a new smartphone, and explain why we hear about some months in advance, while others hit the stores within days.
With its technology in 95% of today’s smartphones, it’s clear that ARM has a big part to play. Luckily the company has a storied history in the gaming world that dates back to the BBC Micro. It was ARM processors inside the ill-fated 3DO console, the first mobile to feature a game (Snake on the Nokia 6110), and a string of handhelds including the GBA, DS, 3DS, and the PlayStation Vita.