Asphalt 7: Heat gets updated with new superfast cars, events, and more

March 7, 2013
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Asphalt 7 Heat

With the release of EA’s Real Racing 3, we’re interested to see where Gameloft will take its Asphalt series next. We heard back in January that it’s prepping the sequel to the popular racing game franchise, which apparently will be titled Asphalt 8: Infinity, but we believe it’s still in an early development stages.

The next best thing is to expect an update to Asphalt 7: Heat, which the gaming company has obliged. What can you expect from the “powerful new update?” Here’s the changelog:

  • Melt the asphalt with the new SSC Tuatara
  • New lottery: The only way to win the Koenigsegg Agera R
  • 2 new cups: Lamborghini and SSC Tuatara!
  • Brace yourself for events and limited-time cups.

Don’t be fooled by the seemingly short list, as the update will come in at about 1.5GB. You’ll be getting new super cars, events, and features, as well as some bugs fixes. If you haven’t already done so, head to Google Play to grab the update.

Enjoying the updated Asphalt 7: Heat? Eagerly waiting for the next installment? Let us know in the comments.

Comments

  • Terrence Taylor

    I love this game! IMO its better than RR3…its more entertaining, and you don’t have to spend money on in-app purchases if you dont want to.

  • iamzb

    I would equate RR3 to be a mobile Gran Turismo while Asphalt would be more like Need for Speed two completely different genre of racing imo.

    • http://www.facebook.com/asadullah.saeed.9 Asadullah Saeed

      The original NFS:Most Wanted is much better

  • http://www.thinkingbrian.com/ ThinkingBrian

    I bought Asphalt 7 Heat when I bought my Nexus 7 last September and its pretty good. Of course I couldn’t beat the price of 99 cents. But hopefully Gameloft doesn’t follow EA and Real Racing 3 and instead just have Asphalt 8 for one low price in the Google Play store. I can’t stand in-app purchases, what a waste.

    I would even support two versions of the game with one freemium model and one normal paid model. That way a customer could try the game on the freemium model and if they like it, either continue using it or delete the app and buy the paid app.